10 resultados para HYBRID GENETIC ALGORITHM

em Bulgarian Digital Mathematics Library at IMI-BAS


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This paper presents an adaptive method using genetic algorithm to modify user’s queries, based on relevance judgments. This algorithm was adapted for the three well-known documents collections (CISI, NLP and CACM). The method is shown to be applicable to large text collections, where more relevant documents are presented to users in the genetic modification. The algorithm shows the effects of applying GA to improve the effectiveness of queries in IR systems. Further studies are planned to adjust the system parameters to improve its effectiveness. The goal is to retrieve most relevant documents with less number of non-relevant documents with respect to user's query in information retrieval system using genetic algorithm.

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In this article we discuss a possibility to use genetic algorithms in cryptanalysis. We developed and described the genetic algorithm for finding the secret key of a block permutation cipher. In this case key is a permutation of some first natural numbers. Our algorithm finds the exact key’s length and the key with controlled accuracy. Evaluation of conducted experiment’s results shows that the almost automatic cryptanalysis is possible.

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This research was partially supported by the Serbian Ministry of Science and Ecology under project 144007. The authors are grateful to Ivana Ljubić for help in testing and to Vladimir Filipović for useful suggestions and comments.

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In this paper, a new method for offline handwriting recognition is presented. A robust algorithm for handwriting segmentation has been described here with the help of which individual characters can be segmented from a word selected from a paragraph of handwritten text image which is given as input to the module. Then each of the segmented characters are converted into column vectors of 625 values that are later fed into the advanced neural network setup that has been designed in the form of text files. The networks has been designed with quadruple layered neural network with 625 input and 26 output neurons each corresponding to a character from a-z, the outputs of all the four networks is fed into the genetic algorithm which has been developed using the concepts of correlation, with the help of this the overall network is optimized with the help of genetic algorithm thus providing us with recognized outputs with great efficiency of 71%.

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The aim of this work is distributed genetic algorithm implementation (so called island algorithm) to accelerate the optimum searching process in space of solutions. Distributed genetic algorithm has also smaller chances to fall in local optimum. This conception depends on mutual cooperation of the clients which realize separate working of genetic algorithms on local machines. As a tool for implementation of distributed genetic algorithm, created to produce net's applications Java technology was chosen. In Java technology, there is a technique of remote methods invocation - Java RMI. By means of invoking remote methods it can send objects between clients and server RMI.

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The problem of finding the optimal join ordering executing a query to a relational database management system is a combinatorial optimization problem, which makes deterministic exhaustive solution search unacceptable for queries with a great number of joined relations. In this work an adaptive genetic algorithm with dynamic population size is proposed for optimizing large join queries. The performance of the algorithm is compared with that of several classical non-deterministic optimization algorithms. Experiments have been performed optimizing several random queries against a randomly generated data dictionary. The proposed adaptive genetic algorithm with probabilistic selection operator outperforms in a number of test runs the canonical genetic algorithm with Elitist selection as well as two common random search strategies and proves to be a viable alternative to existing non-deterministic optimization approaches.

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In this paper it is explained how to solve a fully connected N-City travelling salesman problem (TSP) using a genetic algorithm. A crossover operator to use in the simulation of a genetic algorithm (GA) with DNA is presented. The aim of the paper is to follow the path of creating a new computational model based on DNA molecules and genetic operations. This paper solves the problem of exponentially size algorithms in DNA computing by using biological methods and techniques. After individual encoding and fitness evaluation, a protocol of the next step in a GA, crossover, is needed. This paper also shows how to make the GA faster via different populations of possible solutions.

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In this paper we propose a model of encoding data into DNA strands so that this data can be used in the simulation of a genetic algorithm based on molecular operations. DNA computing is an impressive computational model that needs algorithms to work properly and efficiently. The first problem when trying to apply an algorithm in DNA computing must be how to codify the data that the algorithm will use. In a genetic algorithm the first objective must be to codify the genes, which are the main data. A concrete encoding of the genes in a single DNA strand is presented and we discuss what this codification is suitable for. Previous work on DNA coding defined bond-free languages which several properties assuring the stability of any DNA word of such a language. We prove that a bond-free language is necessary but not sufficient to codify a gene giving the correct codification.

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In this paper, a novel approach for character recognition has been presented with the help of genetic operators which have evolved from biological genetics and help us to achieve highly accurate results. A genetic algorithm approach has been described in which the biological haploid chromosomes have been implemented using a single row bit pattern of 315 values which have been operated upon by various genetic operators. A set of characters are taken as an initial population from which various new generations of characters are generated with the help of selection, crossover and mutation. Variations of population of characters are evolved from which the fittest solution is found by subjecting the various populations to a new fitness function developed. The methodology works and reduces the dissimilarity coefficient found by the fitness function between the character to be recognized and members of the populations and on reaching threshold limit of the error found from dissimilarity, it recognizes the character. As the new population is being generated from the older population, traits are passed on from one generation to another. We present a methodology with the help of which we are able to achieve highly efficient character recognition.

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In this paper a genetic algorithm (GA) is applied on Maximum Betweennes Problem (MBP). The maximum of the objective function is obtained by finding a permutation which satisfies a maximal number of betweenness constraints. Every permutation considered is genetically coded with an integer representation. Standard operators are used in the GA. Instances in the experimental results are randomly generated. For smaller dimensions, optimal solutions of MBP are obtained by total enumeration. For those instances, the GA reached all optimal solutions except one. The GA also obtained results for larger instances of up to 50 elements and 1000 triples. The running time of execution and finding optimal results is quite short.